Clickable Figma prototypes to validate flows, edge states, and dev handoff — before engineering starts.
When prototypes save more money than wireframes alone
Static wireframes cannot show multi-step flows, validation errors, empty states, or mobile gestures. Prototypes catch those gaps while changes are still cheap in Figma.
Teams heading into dev estimates use prototypes to demonstrate checkout, onboarding, or booking flows to engineering and procurement — reducing "unknown unknowns" in statements of work.
What we prototype — and what we do not
In scope: clickable paths for agreed user journeys, hover/focus/error states, responsive breakpoints, and developer handoff specs (spacing, components, interaction notes).
Out of scope unless added: production code, real API integration, copywriting strategy, and full visual brand exploration — we can add design systems or build leaves separately.
We prototype in Figma (or your library) with components mapped to your design system when one exists.
Process: from brief to testable prototype
Week 1: align on flows to prototype (usually 2–4 critical journeys), success metrics, and devices. Week 2–3: build interactive prototype with review sessions. Week 4: revisions, dev handoff package, optional user walkthrough.
You receive a share link for stakeholders and a structured handoff for developers — not a screen dump without notes.
Pairing prototypes with research or tests
Prototypes are ideal inputs for moderated usability tests or stakeholder walkthroughs. We can bundle a test leaf after prototype sign-off to produce a severity-ranked fix list.
Pricing and timeline
Indicative engagements from €2,500 for 2–3 flows on an existing design system; greenfield UI or complex B2B wizards are quoted after flow count and state complexity are mapped. Typical duration 3–5 weeks.
Each flow includes error, empty, and loading states where they affect conversion — we do not prototype "happy path only" unless you explicitly deprioritise edge cases in discovery.
When to choose prototyping over wireframes or full build
Choose prototyping when structure is mostly settled but engineering needs a clickable reference for estimates, QA, and stakeholder buy-in. If navigation is still contested, start with wireframing to avoid rebuilding interactions twice.
Prototypes are also the fastest way to rehearse sales demos, investor walkthroughs, or training scripts before production code exists.